Cobald is a paper prototype and game concept created by Daniela Dottolo, Sabrina Gschwendtner and Benjamin Bruckmoser for the Game Studies & Design class in Winter Semester 2020. The game is about a little gnome wanting to wreak havoc in different locations and levels. The paper prototype works similar to a Pen&Paper Roleplaying game and builds on interaction between the player and the game master.